#ifndef RTLIGHT_H
#define RTLIGHT_H

#include "Colour.h"

#include <d3d11.h>
#include <dxgi.h>
#include <D3DX10.h>

struct RTLight
{
	RTLight();
	RTLight(const D3DXVECTOR3& pos, const Colour& col);

	D3DXVECTOR3 m_position;
	Colour m_colour;
};

#endif //RTLIGHT_H